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Old 17-01-06, 02:04 AM
lilwing89
 
Posts: n/a
yes, RSK, it will be something like final fantasy 3, and something like the zelda on super nintendo.

and yes, cybog, you are completely right, infact its a million times less than the 3d engines; you only have to mess with about 1/2% of the coding if you are making a 'highly detailed' 2d game.

and fyi, i have been working with rm2k since 2001, so i am pretty experienced with it. it is extremely fun to work with and i know everything needed to know. infact on several rm2k forums, i give daily advice to anyone who asks. and in a few of those i have posted requests like i did in this one. no response yet; the forums that i go to dont have high population or anything..id say about 100 people each or something like that.

also, ever since 2001, i have contacted a few people who have made popular, successful, homemade rpgs, such as dragon warrior legend, mazae 2nd strike, a blurred line, and a few others. those were very awesome games!!! infact i got a few ideas from all of them. it all started with my obsession of dragon warrior rpgs. yay!

in a nutshell, im just looking for someone who is willing to spend some time on a developing team for an underground rpg.
so please, by all means, if you wanna have a little fun making a game at relative ease with me, please let me know now!

im starting it right now!

awesome 3d map, cybog! that musta took more than a few hours! im guessing weeks! i can see it in an FPS game right now; pretty sweet man! keep up the good work. im going into graphic design/multimedia when i go to college; those both incorporate 3d modeling!

and yea RK, that gangsta idea is a good one and i have chipsets for that, that could go very well with that. if youd like to incorporate more ideas into it or start a team with me, gimme your aim screenname or something, mkay?
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